using UnityEngine;
using System.Collections;

public class _Camera : MonoBehaviour {

	void Start () 
	{
		this.gameObject.transform.position = new Vector3 (transform.position.x * Menu.ns.x ,transform.position.y * Menu.ns.y, -3);
		this.gameObject.camera.orthographicSize = 20 * Menu.ns.y;
	}
	
	void Update()
	{
		if(Input.GetKeyDown(KeyCode.Escape))
		{
			Application.LoadLevel("SelecaoCenas");
		}
	}
}
